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Ken Christian's avatar

Very insightful article. I think I had better go out and purchase DAD to see exactly how you would apply this framework to a ruleset. Many of the things you have touched on explicitly, I have often felt when evaluating rulesets— they just felt ‘off’ in play, or over-encumbered by rules or features that hurt play more than helping it. Many of these were inherited from other systems that treated these cumbersome rules as enhancements, or additional layers of reality, when in actuality they did the opposite. Just discovered your Substack, so I have some reading to do!

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